// // SPDX-License-Identifier: BSD-3-Clause // Copyright Contributors to the OpenEXR Project. // // clang-format off #ifndef _PyImathVec3ArrayImpl_h_ #define _PyImathVec3ArrayImpl_h_ // // This .C file was turned into a header file so that instantiations // of the various V3* types can be spread across multiple files in // order to work around MSVC limitations. // #include #include #include #include #include #include #include "PyImath.h" #include "PyImathBox.h" #include "PyImathVec.h" #include "PyImathDecorators.h" #include "PyImathMathExc.h" #include "PyImathOperators.h" #include "PyImathVecOperators.h" namespace PyImath { using namespace boost::python; using namespace IMATH_NAMESPACE; // XXX fixme - template this // really this should get generated automatically... template static FixedArray Vec3Array_get(FixedArray > &va) { return FixedArray(&(va.unchecked_index(0)[index]), va.len(), 3*va.stride(), va.handle(), va.writable()); } template static void setItemTuple(FixedArray > &va, Py_ssize_t index, const tuple &t) { if(t.attr("__len__")() == 3) { Vec3 v; v.x = extract(t[0]); v.y = extract(t[1]); v.z = extract(t[2]); va[va.canonical_index(index)] = v; } else throw std::invalid_argument ("tuple of length 3 expected"); } template static IMATH_NAMESPACE::Vec3 Vec3Array_min(const FixedArray > &a) { Vec3 tmp(Vec3(0)); size_t len = a.len(); if (len > 0) tmp = a[0]; for (size_t i=1; i < len; ++i) { if (a[i].x < tmp.x) tmp.x = a[i].x; if (a[i].y < tmp.y) tmp.y = a[i].y; if (a[i].z < tmp.z) tmp.z = a[i].z; } return tmp; } template static IMATH_NAMESPACE::Vec3 Vec3Array_max(const FixedArray > &a) { Vec3 tmp(Vec3(0)); size_t len = a.len(); if (len > 0) tmp = a[0]; for (size_t i=1; i < len; ++i) { if (a[i].x > tmp.x) tmp.x = a[i].x; if (a[i].y > tmp.y) tmp.y = a[i].y; if (a[i].z > tmp.z) tmp.z = a[i].z; } return tmp; } template static IMATH_NAMESPACE::Box > Vec3Array_bounds(const FixedArray > &a) { Box > tmp; size_t len = a.len(); for (size_t i=0; i < len; ++i) tmp.extendBy(a[i]); return tmp; } // Trick to register methods for float-only-based vectors template ::value)> void register_Vec3Array_floatonly(class_>>& vec3Array_class) { generate_member_bindings > >(vec3Array_class,"length",""); generate_member_bindings > >(vec3Array_class,"normalize",""); generate_member_bindings > >(vec3Array_class,"normalized",""); generate_member_bindings > >(vec3Array_class,"normalizeExc",""); generate_member_bindings > >(vec3Array_class,"normalizedExc",""); } template ::value)> void register_Vec3Array_floatonly(class_>>& vec3Array_class) { } template class_ > > register_Vec3Array() { using boost::mpl::true_; using boost::mpl::false_; class_ > > vec3Array_class = FixedArray >::register_("Fixed length array of IMATH_NAMESPACE::Vec3"); vec3Array_class .add_property("x",&Vec3Array_get) .add_property("y",&Vec3Array_get) .add_property("z",&Vec3Array_get) .def("__setitem__", &setItemTuple) .def("min", &Vec3Array_min) .def("max", &Vec3Array_max) .def("bounds", &Vec3Array_bounds) ; add_arithmetic_math_functions(vec3Array_class); add_comparison_functions(vec3Array_class); register_Vec3Array_floatonly(vec3Array_class); generate_member_bindings > >(vec3Array_class,"length2",""); generate_member_bindings, true_>(vec3Array_class,"cross","return the cross product of (self,x)",boost::python::args("x")); generate_member_bindings >,true_>(vec3Array_class,"dot","return the inner product of (self,x)",boost::python::args("x")); generate_member_bindings,T>, true_>(vec3Array_class,"__mul__" ,"self*x", boost::python::args("x")); generate_member_bindings,IMATH_NAMESPACE::M44f>,false_>(vec3Array_class,"__mul__" ,"self*x", boost::python::args("x")); generate_member_bindings,IMATH_NAMESPACE::M44d>,false_>(vec3Array_class,"__mul__" ,"self*x", boost::python::args("x")); generate_member_bindings,T>, true_>(vec3Array_class,"__rmul__","x*self", boost::python::args("x")); generate_member_bindings,T>, true_>(vec3Array_class,"__imul__","self*=x",boost::python::args("x")); generate_member_bindings,T>, true_>(vec3Array_class,"__div__" ,"self/x", boost::python::args("x")); generate_member_bindings,T>, true_>(vec3Array_class,"__truediv__" ,"self/x", boost::python::args("x")); generate_member_bindings,T>, true_>(vec3Array_class,"__idiv__","self/=x",boost::python::args("x")); generate_member_bindings,T>, true_>(vec3Array_class,"__itruediv__","self/=x",boost::python::args("x")); decoratecopy(vec3Array_class); return vec3Array_class; } } // namespace PyImath #endif // _PyImathVec3ArrayImpl_h_