/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkNeighborhoodBinaryThresholdImageFunction_hxx #define itkNeighborhoodBinaryThresholdImageFunction_hxx #include "itkNeighborhoodBinaryThresholdImageFunction.h" #include "itkNumericTraits.h" #include "itkConstNeighborhoodIterator.h" namespace itk { /** * Constructor */ template< typename TInputImage, typename TCoordRep > NeighborhoodBinaryThresholdImageFunction< TInputImage, TCoordRep > ::NeighborhoodBinaryThresholdImageFunction() { m_Radius.Fill(1); } /** * */ template< typename TInputImage, typename TCoordRep > void NeighborhoodBinaryThresholdImageFunction< TInputImage, TCoordRep > ::PrintSelf(std::ostream & os, Indent indent) const { this->Superclass::PrintSelf(os, indent); os << indent << "Radius: " << m_Radius << std::endl; } /** * */ template< typename TInputImage, typename TCoordRep > bool NeighborhoodBinaryThresholdImageFunction< TInputImage, TCoordRep > ::EvaluateAtIndex(const IndexType & index) const { if ( !this->GetInputImage() ) { return ( false ); } if ( !this->IsInsideBuffer(index) ) { return ( false ); } // Create an N-d neighborhood kernel, using a zeroflux boundary condition ConstNeighborhoodIterator< InputImageType > it( m_Radius, this->GetInputImage(), this->GetInputImage()->GetBufferedRegion() ); // Set the iterator at the desired location it.SetLocation(index); // Walk the neighborhood bool allInside = true; PixelType lower = this->GetLower(); PixelType upper = this->GetUpper(); PixelType value; const unsigned int size = it.Size(); for ( unsigned int i = 0; i < size; ++i ) { value = it.GetPixel(i); if ( lower > value || value > upper ) { allInside = false; break; } } return ( allInside ); } } // end namespace itk #endif