/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkVarianceImageFunction_hxx #define itkVarianceImageFunction_hxx #include "itkVarianceImageFunction.h" #include "itkConstNeighborhoodIterator.h" namespace itk { /** * Constructor */ template< typename TInputImage, typename TCoordRep > VarianceImageFunction< TInputImage, TCoordRep > ::VarianceImageFunction() { m_NeighborhoodRadius = 1; } /** * */ template< typename TInputImage, typename TCoordRep > void VarianceImageFunction< TInputImage, TCoordRep > ::PrintSelf(std::ostream & os, Indent indent) const { this->Superclass::PrintSelf(os, indent); os << indent << "NeighborhoodRadius: " << m_NeighborhoodRadius << std::endl; } /** * */ template< typename TInputImage, typename TCoordRep > typename VarianceImageFunction< TInputImage, TCoordRep > ::RealType VarianceImageFunction< TInputImage, TCoordRep > ::EvaluateAtIndex(const IndexType & index) const { RealType sum; RealType sumOfSquares; RealType var; sum = NumericTraits< RealType >::ZeroValue(); sumOfSquares = NumericTraits< RealType >::ZeroValue(); if ( !this->GetInputImage() ) { return ( NumericTraits< RealType >::max() ); } if ( !this->IsInsideBuffer(index) ) { return ( NumericTraits< RealType >::max() ); } // Create an N-d neighborhood kernel, using a zeroflux boundary condition typename InputImageType::SizeType kernelSize; kernelSize.Fill(m_NeighborhoodRadius); ConstNeighborhoodIterator< InputImageType > it( kernelSize, this->GetInputImage(), this->GetInputImage()->GetBufferedRegion() ); // Set the iterator at the desired location it.SetLocation(index); // Walk the neighborhood const unsigned int size = it.Size(); for ( unsigned int i = 0; i < size; ++i ) { const RealType value = static_cast< RealType >( it.GetPixel(i) ); sum += value; sumOfSquares += value * value; } const double num = static_cast< double >( size ); var = ( sumOfSquares - ( sum * sum / num ) ) / ( num - 1.0 ); return ( var ); } } // end namespace itk #endif