/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkVectorLinearInterpolateNearestNeighborExtrapolateImageFunction_hxx #define itkVectorLinearInterpolateNearestNeighborExtrapolateImageFunction_hxx #include "itkVectorLinearInterpolateNearestNeighborExtrapolateImageFunction.h" #include "itkMath.h" namespace itk { /** * Define the number of neighbors */ template< typename TInputImage, typename TCoordRep > const unsigned int VectorLinearInterpolateNearestNeighborExtrapolateImageFunction< TInputImage, TCoordRep > ::m_Neighbors = 1 << TInputImage::ImageDimension; /** * Constructor */ template< typename TInputImage, typename TCoordRep > VectorLinearInterpolateNearestNeighborExtrapolateImageFunction< TInputImage, TCoordRep > ::VectorLinearInterpolateNearestNeighborExtrapolateImageFunction() {} /** * PrintSelf */ template< typename TInputImage, typename TCoordRep > void VectorLinearInterpolateNearestNeighborExtrapolateImageFunction< TInputImage, TCoordRep > ::PrintSelf(std::ostream & os, Indent indent) const { this->Superclass::PrintSelf(os, indent); } /** * Evaluate at image index position */ template< typename TInputImage, typename TCoordRep > typename VectorLinearInterpolateNearestNeighborExtrapolateImageFunction< TInputImage, TCoordRep > ::OutputType VectorLinearInterpolateNearestNeighborExtrapolateImageFunction< TInputImage, TCoordRep > ::EvaluateAtContinuousIndex(const ContinuousIndexType & index) const { unsigned int dim; // index over dimension /** * Compute base index = closest index below point * Compute distance from point to base index */ IndexType baseIndex; IndexType neighIndex; double distance[ImageDimension]; for ( dim = 0; dim < ImageDimension; dim++ ) { baseIndex[dim] = Math::Floor< IndexValueType >(index[dim]); if ( baseIndex[dim] >= this->m_StartIndex[dim] ) { if ( baseIndex[dim] < this->m_EndIndex[dim] ) { distance[dim] = index[dim] - static_cast< double >( baseIndex[dim] ); } else { baseIndex[dim] = this->m_EndIndex[dim]; distance[dim] = 0.0; } } else { baseIndex[dim] = this->m_StartIndex[dim]; distance[dim] = 0.0; } } /** * Interpolated value is the weight some of each of the surrounding * neighbors. The weight for each neighbour is the fraction overlap * of the neighbor pixel with respect to a pixel centered on point. */ OutputType output; NumericTraits::SetLength( output, this->GetInputImage()->GetNumberOfComponentsPerPixel() ); output.Fill(0.0); RealType totalOverlap = 0.0; for ( unsigned int counter = 0; counter < m_Neighbors; counter++ ) { double overlap = 1.0; // fraction overlap unsigned int upper = counter; // each bit indicates upper/lower neighbour // get neighbor index and overlap fraction for ( dim = 0; dim < ImageDimension; dim++ ) { if ( upper & 1 ) { neighIndex[dim] = baseIndex[dim] + 1; overlap *= distance[dim]; } else { neighIndex[dim] = baseIndex[dim]; overlap *= 1.0 - distance[dim]; } upper >>= 1; } // get neighbor value only if overlap is not zero if ( overlap ) { const PixelType input = this->GetInputImage()->GetPixel(neighIndex); for ( unsigned int k = 0; k < this->GetInputImage()->GetNumberOfComponentsPerPixel(); k++ ) { output[k] += overlap * static_cast< RealType >( input[k] ); } totalOverlap += overlap; } if ( totalOverlap == 1.0 ) { // finished break; } } return ( output ); } /** * Evaluate at image index position */ template< typename TInputImage, typename TCoordRep > typename VectorLinearInterpolateNearestNeighborExtrapolateImageFunction< TInputImage, TCoordRep > ::OutputType VectorLinearInterpolateNearestNeighborExtrapolateImageFunction< TInputImage, TCoordRep > ::EvaluateAtIndex(const IndexType & index) const { // Find the index that is closest to the requested one // but that lies within the image IndexType insideIndex; for ( unsigned int dim = 0; dim < ImageDimension; dim++ ) { if ( index[dim] >= this->m_StartIndex[dim] ) { if ( index[dim] < this->m_EndIndex[dim] ) { insideIndex[dim] = index[dim]; } else { insideIndex[dim] = this->m_EndIndex[dim]; } } else { insideIndex[dim] = this->m_StartIndex[dim]; } } // Now call the superclass implementation of EvaluateAtIndex // since we have ensured that the index lies in the image region return this->Superclass::EvaluateAtIndex(insideIndex); } } // end namespace itk #endif