/*========================================================================= * * Copyright Insight Software Consortium * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ #ifndef itkVectorMeanImageFunction_hxx #define itkVectorMeanImageFunction_hxx #include "itkVectorMeanImageFunction.h" #include "itkConstNeighborhoodIterator.h" namespace itk { /** * Constructor */ template< typename TInputImage, typename TCoordRep > VectorMeanImageFunction< TInputImage, TCoordRep > ::VectorMeanImageFunction() { m_NeighborhoodRadius = 1; } /** * */ template< typename TInputImage, typename TCoordRep > void VectorMeanImageFunction< TInputImage, TCoordRep > ::PrintSelf(std::ostream & os, Indent indent) const { this->Superclass::PrintSelf(os, indent); os << indent << "NeighborhoodRadius: " << m_NeighborhoodRadius << std::endl; } /** * */ template< typename TInputImage, typename TCoordRep > typename VectorMeanImageFunction< TInputImage, TCoordRep > ::RealType VectorMeanImageFunction< TInputImage, TCoordRep > ::EvaluateAtIndex(const IndexType & index) const { typedef typename TInputImage::PixelType PixelType; typedef typename PixelType::ValueType PixelComponentType; typedef typename NumericTraits< PixelComponentType >::RealType PixelComponentRealType; if ( !this->GetInputImage() || !this->IsInsideBuffer(index) ) { RealType sum; sum.Fill( NumericTraits< PixelComponentRealType >::max() ); return sum; } // Create an N-d neighborhood kernel, using a zeroflux boundary condition typename InputImageType::SizeType kernelSize; kernelSize.Fill(m_NeighborhoodRadius); ConstNeighborhoodIterator< InputImageType > it( kernelSize, this->GetInputImage(), this->GetInputImage()->GetBufferedRegion() ); // Set the iterator at the desired location it.SetLocation(index); RealType sum; // Walk the neighborhood const unsigned int size = it.Size(); for ( unsigned int i = 0; i < size; ++i ) { PixelType p = it.GetPixel(i); const unsigned int VectorDimension = NumericTraits::GetLength( p ); if ( i == 0 ) { sum = static_cast< RealType >( NumericTraits::ZeroValue( p ) ); } for ( unsigned int dim = 0; dim < VectorDimension; dim++ ) { sum[dim] += static_cast< PixelComponentRealType >( p[dim] ); } } const unsigned int VectorDimension = NumericTraits::GetLength( sum ); for ( unsigned int dim = 0; dim < VectorDimension; dim++ ) { sum[dim] /= double( it.Size() ); } return ( sum ); } } // end namespace itk #endif