/* * Copyright (C) 2005-2019 Centre National d'Etudes Spatiales (CNES) * * This file is part of Orfeo Toolbox * * https://www.orfeo-toolbox.org/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef otb_GlVectorActor_h #define otb_GlVectorActor_h #include "otbGenericRSTransform.h" #include "otbGeoInterface.h" #include "otbGlActor.h" #include "otbOGRDataSourceWrapper.h" #include "otbOGRFeatureWrapper.h" #include "otbOGRLayerWrapper.h" #include "itkCenteredRigid2DTransform.h" #include "itkVector.h" #include // Forward declaration of GLUtesselator class GLUtesselator; namespace otb { class OTBIce_EXPORT GlVectorActor : public GlActor, public GeoInterface { public: typedef GlVectorActor Self; typedef GlActor Superclass; typedef itk::SmartPointer Pointer; typedef itk::SmartPointer ConstPointer; typedef otb::GenericRSTransform<> RSTransformType; typedef RSTransformType::InputPointType PointType; typedef itk::Vector ColorType; typedef itk::CenteredRigid2DTransform<> RigidTransformType; itkNewMacro(Self); // Initialize with a new file void Initialize(const std::string & filename, const std::string & layername = ""); // Get all available layers std::vector GetAvailableLayers() const; // Get layer name std::string GetCurrentLayer() const; // Set layer name void SetCurrentLayer(const std::string & layername); // Retrieve the full extent of the actor void GetExtent(double & ulx, double & uly, double & lrx, double & lry) const override; // Return actor extent in its own geometry void GetBoundingBox(double & ulx, double & uly, double & lrx, double & lry) const; // Update internal actor state with respect to ViewSettings void ProcessViewSettings() override; // Heavy load/unload operations of data void UpdateData() override; // Gl rendering of current state void Render() override; void CreateShader() override; PointType ViewportToVectorTransform(const PointType & point) const; itkSetMacro(Color,ColorType); itkGetConstReferenceMacro(Color,ColorType); itkSetMacro(Alpha,double); itkGetConstReferenceMacro(Alpha,double); void SetFill(bool flag); itkGetMacro(Fill,bool); itkBooleanMacro(Fill); void SetSolidBorder(bool flag); itkGetMacro(SolidBorder,bool); itkBooleanMacro(SolidBorder); void SetOptimizedRendering(bool flag); itkGetMacro(OptimizedRendering,bool); itkBooleanMacro(OptimizedRendering); itkGetMacro(OptimizedRenderingActive,bool); itkSetMacro(LineWidth,double); itkGetConstReferenceMacro(LineWidth,double); std::string GetWkt() const override; // // otb::GlActor overloads. // bool TransformFromViewport( Point2d & out, const Point2d & in, bool isPhysical = true ) const override; protected: GlVectorActor(); ~GlVectorActor() override; // Internal class to hold tiles class InternalFeature { public: InternalFeature(OGRFeatureDefn & definition) : m_SourceFeature(definition), m_RenderedFeature(definition) {} otb::ogr::Feature m_SourceFeature; otb::ogr::Feature m_RenderedFeature; }; private: // prevent implementation GlVectorActor(const Self&); void operator=(const Self&); void InternalFeaturesTransform(); void UpdateTransforms(); void UpdateDisplayList(); ColorType m_Color; double m_Alpha; bool m_Fill; bool m_SolidBorder; double m_LineWidth; RSTransformType::Pointer m_ViewportToVectorTransform; RSTransformType::Pointer m_VectorToViewportTransform; otb::ogr::DataSource::Pointer m_OGRDataSource; std::string m_CurrentLayer; std::vector m_InternalFeatures; GLUtesselator * m_GluTesselator; unsigned int m_DisplayList; bool m_DisplayListNeedsRebuild; double m_ExtentULX; double m_ExtentULY; double m_ExtentLRX; double m_ExtentLRY; bool m_OptimizedRendering; bool m_OptimizedRenderingActive; unsigned int m_PointMarkerSize; RigidTransformType::Pointer m_ViewportForwardRotationTransform; RigidTransformType::Pointer m_ViewportBackwardRotationTransform; }; // End class GlVectorActor } // End namespace otb #endif