/* * Copyright (C) 2005-2019 Centre National d'Etudes Spatiales (CNES) * * This file is part of Orfeo Toolbox * * https://www.orfeo-toolbox.org/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef otb_NonOptGlImageActor_h #define otb_NonOptGlImageActor_h #include "otbVectorImage.h" #include "otbMultiChannelExtractROI.h" #include "otbVectorRescaleIntensityImageFilter.h" #include "otbImageFileReader.h" #include "otbGenericRSTransform.h" #include "otbGlActor.h" #include namespace otb { class OTBIce_EXPORT NonOptGlImageActor : public GlActor { public: typedef NonOptGlImageActor Self; typedef GlActor Superclass; typedef itk::SmartPointer Pointer; typedef itk::SmartPointer ConstPointer; itkNewMacro(Self); typedef VectorImage VectorImageType; typedef VectorImageType::ImageKeywordlistType ImageKeywordlistType; typedef VectorImageType::SizeType SizeType; typedef VectorImageType::IndexType IndexType; typedef VectorImageType::RegionType RegionType; typedef VectorImageType::SpacingType SpacingType; typedef VectorImageType::PointType PointType; // Initialize with a new image void Initialize(const std::string & filename); // Retrieve the full extent of the actor void GetExtent(double & ulx, double & uly, double & lrx, double & lry) const override; // Update internal actor state with respect to ViewSettings void ProcessViewSettings() override; // Heavy load/unload operations of data void UpdateData() override; // Gl rendering of current state void Render() override; const PointType & GetOrigin() const; const SpacingType & GetSpacing() const; std::string GetWkt() const; ImageKeywordlistType GetKwl() const; itkSetMacro(UseShader,bool); itkGetConstReferenceMacro(UseShader,bool); itkBooleanMacro(UseShader); itkSetMacro(MinRed,double); itkSetMacro(MinGreen,double); itkSetMacro(MinBlue,double); itkGetMacro(MinRed,double); itkGetMacro(MinGreen,double); itkGetMacro(MinBlue,double); itkSetMacro(MaxRed,double); itkSetMacro(MaxGreen,double); itkSetMacro(MaxBlue,double); itkGetMacro(MaxRed,double); itkGetMacro(MaxGreen,double); itkGetMacro(MaxBlue,double); itkSetMacro(RedIdx,unsigned int); itkGetMacro(RedIdx,unsigned int); itkSetMacro(GreenIdx,unsigned int); itkGetMacro(GreenIdx,unsigned int); itkSetMacro(BlueIdx,unsigned int); itkGetMacro(BlueIdx,unsigned int); itkGetMacro(NumberOfComponents,unsigned int); protected: NonOptGlImageActor(); virtual ~NonOptGlImageActor(); typedef ImageFileReader ReaderType; typedef MultiChannelExtractROI ExtractROIFilterType; typedef VectorRescaleIntensityImageFilter RescaleFilterType; typedef otb::GenericRSTransform<> RSTransformType; typedef std::vector ResolutionVectorType; // Internal class to hold tiles class Tile { public: Tile() : m_Loaded(false), m_TextureId(0), m_ImageRegion(), m_UL(), m_UR(), m_LL(), m_LR(), m_Resolution(1), m_RedIdx(1), m_GreenIdx(2), m_BlueIdx(3), m_UseShader(false), m_MinRed(0), m_MaxRed(0), m_MinGreen(0), m_MaxGreen(0), m_MinBlue(0), m_MaxBlue(0) { m_UL.Fill(0); m_UR.Fill(0); m_LL.Fill(0); m_LR.Fill(0); } bool m_Loaded; unsigned int m_TextureId; RegionType m_ImageRegion; PointType m_UL; PointType m_UR; PointType m_LL; PointType m_LR; unsigned int m_Resolution; unsigned int m_RedIdx; unsigned int m_GreenIdx; unsigned int m_BlueIdx; bool m_UseShader; double m_MinRed; double m_MaxRed; double m_MinGreen; double m_MaxGreen; double m_MinBlue; double m_MaxBlue; }; typedef std::vector TileVectorType; private: // prevent implementation NonOptGlImageActor(const Self&); void operator=(const Self&); // Load tile to GPU void LoadTile(Tile& tile); // Unload tile from GPU void UnloadTile(Tile& tile); // Clean the loaded tiles, getting rid of unnecessary ones void CleanLoadedTiles(); // Clear all loaded tiles void ClearLoadedTiles(); // Is tile loaded ? bool TileAlreadyLoaded(const Tile& tile); void ImageRegionToViewportExtent(const RegionType& region, double & ulx, double & uly, double & lrx, double& lry) const; void ImageRegionToViewportQuad(const RegionType & region, PointType & ul, PointType & ur, PointType & ll, PointType & lr) const; void ViewportExtentToImageRegion(const double& ulx, const double & uly, const double & lrx, const double & lry, RegionType & region) const; void UpdateResolution(); void UpdateTransforms(); static void InitShaders(); unsigned int m_TileSize; std::string m_FileName; ReaderType::Pointer m_FileReader; TileVectorType m_LoadedTiles; unsigned int m_RedIdx; unsigned int m_GreenIdx; unsigned int m_BlueIdx; double m_MinRed; double m_MaxRed; double m_MinGreen; double m_MaxGreen; double m_MinBlue; double m_MaxBlue; unsigned int m_CurrentResolution; ResolutionVectorType m_AvailableResolutions; PointType m_Origin; SpacingType m_Spacing; RegionType m_LargestRegion; unsigned int m_NumberOfComponents; bool m_UseShader; static unsigned int m_StandardShader; static unsigned int m_StandardShaderProgram; static bool m_ShaderInitialized; RSTransformType::Pointer m_ViewportToImageTransform; RSTransformType::Pointer m_ImageToViewportTransform; }; // End class NonOptGlImageActor } // End namespace otb #endif