//******************************************************************* // // License: See top level LICENSE.txt file. // // Author: David Burken // //********************************************************************** // $Id: ossimPoolObject.h 9968 2006-11-29 14:01:53Z gpotts $ #ifndef ossimPoolObject_HEADER #define ossimPoolObject_HEADER /** * Templated container for an object pointer and a flag. */ template class ossimPoolObject { public: ~ossimPoolObject() { if(theObjectPtr) { cout << "deleting obj: " << (hex) << theObjectPtr << endl; delete theObjectPtr; theObjectPtr = NULL; } theAvailableFlag = false; } bool theAvailableFlag; T* theObjectPtr; }; #endif /* #ifndef ossimPoolObject_HEADER */