#ifndef ossimStateChangedEvent_HEADER #define ossimStateChangedEvent_HEADER #include #include #include #include #include class OSSIMDLLEXPORT ossimStateChangedEvent : public ossimEvent { public: ossimStateChangedEvent( ossimObject* object=NULL, long id=OSSIM_EVENT_STATE_CHANGED_ID ); void setObjId( std::string objId ); void setNewKeywordlist( ossimKeywordlist kwl ); void setOldKeywordlist( ossimKeywordlist kwl ); std::string getObjId(); ossimKeywordlist getNewKeywordlist(); ossimKeywordlist getOldKeywordlist(); // HACK - Need to set keywordlists too!!! virtual ossimObject* dup()const{return new ossimStateChangedEvent(*this);} private: std::string theObjId; ossimKeywordlist theNewKeywordlist; ossimKeywordlist theOldKeywordlist; }; #endif