//******************************************************************* // // License: See top level LICENSE.txt file. // // Author: Garrett Potts (gpotts@imagelinks) // //************************************************************************* // $Id: ossimViewInterface.h 15766 2009-10-20 12:37:09Z gpotts $ #ifndef ossimViewInterface_HEADER #define ossimViewInterface_HEADER #include class ossimObject; class OSSIMDLLEXPORT ossimViewInterface { public: ossimViewInterface(); ossimViewInterface(ossimObject* base); virtual ~ossimViewInterface(); /*! * The derived classes should overrid this method and * return true or false whether it was able to cast the * past in view to a view that it can interface to. * So if you are a projective view you might * cast to an ossimProjection. The ownsTheView specifies * whether or not it owns the passed in view pointer. * This will specifiy whether or not the derived classes * need to re-allocate the pointer or just delete its old * pointer and set it to the passed in pointer. */ virtual bool setView(ossimObject* baseObject)=0; virtual ossimObject* getView()=0; virtual const ossimObject* getView()const=0; virtual void refreshView(); ossimObject* getBaseObject(); protected: ossimObject* theObject; TYPE_DATA }; #endif