//---------------------------------------------------------------------------- // // License: See top level LICENSE.txt file. // // Author: David Burken // // Description: Class definition for mpi slave sequencer for building // overview files. // //---------------------------------------------------------------------------- // $Id: ossimMpiSlaveOverviewSequencer.h 17194 2010-04-23 15:05:19Z dburken $ #ifndef ossimMpiSlaveOverviewSequencer_HEADER #define ossimMpiSlaveOverviewSequencer_HEADER #include #include /** * @class MPI slave sequencer for building overview files. */ class OSSIM_DLL ossimMpiSlaveOverviewSequencer : public ossimOverviewSequencer { public: /** default constructor */ ossimMpiSlaveOverviewSequencer(); /** * @return Always false for this implementation. */ virtual bool isMaster()const; /** * This must be called. We can only initialize this * object completely if we know all connections * are valid. Some other object drives this and so the * connection's initialize will be called after. The job * of this connection is to set up the sequence. It will * default to the bounding rect. The area of interest can be * set to some other rectagle (use setAreaOfInterest). */ virtual void initialize(); /** * @brief Will set the internal pointers to the upperleft * tile number. To go to the next tile in the sequence * just call getNextTile. */ virtual void setToStartOfSequence(); /** * @brief This is a trigger to start resampling tiles. */ virtual void slaveProcessTiles(); protected: /** virtual destructor */ virtual ~ossimMpiSlaveOverviewSequencer(); int m_rank; int m_numberOfProcessors; }; #endif /* #ifndef ossimMpiSlaveOverviewSequencer_HEADER */