//******************************************************************* // // License: See top level LICENSE.txt file. // // Author: Garrett Potts (gpotts@imagelinks) // //************************************************************************* // $Id: ossimMapViewController.h 9968 2006-11-29 14:01:53Z gpotts $ #ifndef ossimMapViewController_HEADER #define ossimMapViewController_HEADER #include #include class ossimMapViewController : public ossimViewController { public: ossimMapViewController(); ossimMapViewController(ossimObject* owner, ossim_uint32 inputListSize, ossim_uint32 outputListSize, bool inputListFixedFlag=true, bool outputListFixedFlag=false); virtual ~ossimMapViewController(); virtual bool setView(ossimObject* object); virtual void changeOwner(ossimObject* owner); virtual void setFilename(const ossimFilename& file); virtual const ossimFilename& getFilename()const { return theGeometryFile; } virtual ossimString getShortName()const { return ossimString("Map View"); } virtual ossimString getLongName()const { return ossimString("Map View controller"); } virtual bool saveState(ossimKeywordlist& kwl, const char* prefix=0)const; virtual bool loadState(const ossimKeywordlist& kwl, const char* prefix=0); protected: /*! * If the file is not "" (empty) then it will * use this filename to load and save the geometry * projection. */ ossimFilename theGeometryFile; TYPE_DATA }; #endif