/*! * * * \brief Entry Point for all Basic Linear Algebra(BLAS) in shark * * * * \author O.Krause, T.Glasmachers, T. Voss * \date 2010-2011 * * * \par Copyright 1995-2017 Shark Development Team * *

* This file is part of Shark. * * * Shark is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published * by the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Shark is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Shark. If not, see . * */ #ifndef SHARK_LINALG_BASE_H #define SHARK_LINALG_BASE_H /** * \brief Shark linear algebra definitions * * \par * This file provides all basic definitions for linear algebra. * If defines objects and views for vectors and matrices over * several base types as well as a lot of usefull functions. */ //for debug error handling of linear algebra #include #include #include #include //this ensures, that Sequence is serializable #include #include namespace shark{ namespace blas{ using namespace remora; } #define SHARK_VECTOR_MATRIX_TYPEDEFS(basetype, prefix) \ typedef blas::vector< basetype > prefix##Vector; \ typedef blas::matrix< basetype, blas::row_major > prefix##Matrix; \ typedef blas::compressed_vector< basetype > Compressed##prefix##Vector; \ typedef blas::compressed_matrix< basetype > Compressed##prefix##Matrix; SHARK_VECTOR_MATRIX_TYPEDEFS(long double, BigReal); SHARK_VECTOR_MATRIX_TYPEDEFS(double, Real) SHARK_VECTOR_MATRIX_TYPEDEFS(float, Float) SHARK_VECTOR_MATRIX_TYPEDEFS(std::complex, Complex) SHARK_VECTOR_MATRIX_TYPEDEFS(int, Int) SHARK_VECTOR_MATRIX_TYPEDEFS(unsigned int, UInt) SHARK_VECTOR_MATRIX_TYPEDEFS(bool, Bool); #undef SHARK_VECTOR_MATRIX_TYPEDEFS typedef blas::vector< double, blas::gpu_tag > RealGPUVector; typedef blas::vector< float, blas::gpu_tag > FloatGPUVector; typedef blas::matrix< double, blas::row_major, blas::gpu_tag > RealGPUMatrix; typedef blas::matrix< float, blas::row_major, blas::gpu_tag > FloatGPUMatrix; typedef blas::permutation_matrix PermutationMatrix; ///Type of Data sequences. typedef std::deque Sequence; } #endif