// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. #pragma once #include "arrow/acero/exec_plan.h" #include "arrow/acero/options.h" #include namespace arrow::acero { class BackpressureHandler { private: BackpressureHandler(ExecNode* input, size_t low_threshold, size_t high_threshold, std::unique_ptr backpressure_control) : input_(input), low_threshold_(low_threshold), high_threshold_(high_threshold), backpressure_control_(std::move(backpressure_control)) {} public: static Result Make( ExecNode* input, size_t low_threshold, size_t high_threshold, std::unique_ptr backpressure_control) { if (low_threshold >= high_threshold) { return Status::Invalid("low threshold (", low_threshold, ") must be less than high threshold (", high_threshold, ")"); } if (backpressure_control == NULLPTR) { return Status::Invalid("null backpressure control parameter"); } BackpressureHandler backpressure_handler(input, low_threshold, high_threshold, std::move(backpressure_control)); return std::move(backpressure_handler); } void Handle(size_t start_level, size_t end_level) { if (start_level < high_threshold_ && end_level >= high_threshold_) { backpressure_control_->Pause(); } else if (start_level > low_threshold_ && end_level <= low_threshold_) { backpressure_control_->Resume(); } } Status ForceShutdown() { // It may be unintuitive to call Resume() here, but this is to avoid a deadlock. // Since acero's executor won't terminate if any one node is paused, we need to // force resume the node before stopping production. backpressure_control_->Resume(); return input_->StopProducing(); } private: ExecNode* input_; size_t low_threshold_; size_t high_threshold_; std::unique_ptr backpressure_control_; }; } // namespace arrow::acero